Jumping to the present, this is the current previz/workcomp for the project. Most of the shots are still in a preliminary blocked stage, and some shots are more refined. It's like a sculpture that keeps getting chipped away at and detailed. While this is going on, I also am working on textures for the characters, and art directing the creation of the environments which are being modeled and painted by two amazing artists at the school, Jesse Flores and Rogelio Olguin. Here is the previz, broken up into two parts due to file size upload constraints...
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